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Guided Character Creator: Instructions v1.4 · 1 Nov 2026

5150 is a game by Ed Teixeira, published by Two Hour Wargames. Please support Two Hour Wargames by buying their products. This tool walks you through making a Star for 5150: New Beginnings, one step at a time, in the order the book does it. You'll need the book for the full rules: every step gives its page.

← Back to the Guided Character Creator

1. Using the terminal

2. The steps

  1. Star (p.6–7): you're the Star, Rep 5, with three Star Advantages.
  2. Race (p.8–12): one of the six Major Races. Zhuh-Zhuh also choose Tall or Muggie.
  3. Gender (p.8–12): fixed for Grath, Hishen, Razors and Xeogs; otherwise choose or roll.
  4. Class (p.13–16): Mover, Shaker, Exotic, Joe (Service or Labor) or Criminal Element.
  5. Profession (p.13–16): choose from your Class's list, or roll 2d6.
  6. Attributes (p.17–18): Basics roll one and choose one; other races keep their Race Attributes and roll one. You may drop a rolled Attribute you don't like, but then you have one fewer.
  7. Skills (p.18, 21): People and Savvy. One equals your Rep (5), the other is 4.
  8. Gear (p.22–27): a new Star takes anything they like. You can also roll your career band (p.26): the level you're likely to retire at, which doesn't limit starting gear. Then choose a weapon, ammo and armour. Razors and Xeogs never wear armour.
  9. Enhancements (p.28–35): Basics only. Sensory, Physical, up to three Loops, a Stim, or Psy. Press None or Done.
  10. Home (p.27, 74): your Area of New Hope City. Home costs Decreasing Rep d6 equal to the Area's Law Level − 2 each month (the tool uses the daytime Law Level).
  11. Name: type one or roll one, and pick a portrait that suits your race.
  12. Ship (optional, from the supplement 5150: Shipyard): by the book a new Star has 0 Lifetime Rep d6, so no ship. If your group lets new Stars start with some, choose Start with Lifetime Rep d6, type how many, and use the Shipyard Broker right there. What you spend comes off your starting Lifetime Rep d6, the ship goes in your Vehicles, and it's put on the Ship Sheet when you open your Star in the Character Generator (it asks first if another ship is there).
  13. Finished: a summary of your Star.

3. Checkpoints and saving

4. When you're finished

5150 is a game by Ed Teixeira, published by Two Hour Wargames. Please support Two Hour Wargames by buying their products.